Quest for Glory V: Dragon Fire. A great adventure in Silmaria

Wednesday, August 10, 2011

I was very surprised by this game even at the time it was released. Created by the mighty Sierra, it is a mix of RPG and adventure, but without a lot of depth on either part. What made the game unique in my opinion, was the quantity of random details.

We start the game in Silmaria, based in ancient Greece (probably Crete). I wouldn't say the story is breathtaking but is fair enough, and pretty original by today's standards. The setting is credible, with ancient Greece well represented in names and buildings, and everything is seasoned with wonderful music (especially at night). The combat animations are weak, but in general the graphics are solid with nice backgrounds.


However as I said before, some details are pretty impressive. The most interesting role perhaps to have in the game is that one of the thief. While still able in combat, it gives you the opportunity to join the thieves guild, located under a bridge where you can buy ropes and knives. You could even steal the bank of Silmaria so you would have enough money for the rest of the game. Another interesting details are the possibility of a romance (with even a proposal option) or sleeping in an inn every day and having breakfast there, talking each morning to the inn keeper. Also, you had to eat from time to time (kind of like in Ultima Online, I never knew if it was strictly necessary...ahhh, one of those video game mysteries!)

I'll just finish with a piece of music from the game:

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